
Someone on youtube suggested you make an ultimate ammo factory area in the sludge. Result will be that you have an eternal resources outpost and some "invisible" storage.īe aware that this can have some drawbacks. Then you can add some Storage space for solid materials and then bail. Even if you only have 1 or 2 nodes worth that you can easily get to with minimal resources, you can still cover em with 4 factories each. Thus, even one of your very first away missions is worth plopping down an outpost as you can drop a bit of energy and add some factories. Furthermore, minerals never exhaust and monsters never attack. * Outposts work by taking a "snapshot" of how things are going when you last left that location and that determines the output of the outpost. Although the same tech affects level 2 and 3 solar/wind which ARE upgradable with carbium only. Geothermal needs palladium I think, making quick upgrades there impossible.
The riftbreaker tips and tricks upgrade#
BUT requires titanium to upgrade making it fairly worthless.Įnergy storage 3 eats 100 cobalt each, vs like 5 or 10 for the level 2 upgrade. It is ok at level 1 but becomes way stronger at levels 2 and 3.

Slight ammo efficiency and energy gain.ĭitto with Gas Power. So its a useless research subject for quite some time.

You have to get crude uranium and process it via special tech. Level 2 artillery needs uranium which you are guaranteed to NOT have for a while. * When researching, be aware of which upgrades are going to be actually usable. Once you do upgrade you definitely do not want to have to turn them off! You will want to ugprade eventually most likely but just don't crater your energy production accidently. 1000 energy for 3 points however is not as efficient. 500 energy for 2 points makes that upgrade an easy choice for a few thousand extra resource investment. This can save a LOT of energy.Ī level 4 lab eats 2000 energy! Thats a lot. As such, you might consider turning OFF one type of building and research the other tree for a while, then swap. * Be aware that you are either using LABS for research (alien tech stuff), or COMM HUBS (for regular research) at any given time. * Long range weapons work WAY better if you use the camera_enable_zoom option. Minigun and Plasma gun as they both are non-charging style and rapid fire. It helps to use similar style guns but with different ammo and damage types. Two identical guns will drain the same ammo pool so not usually a good idea (with exceptions). * Similarly you can equip two ranged weapons and attack at the same time. * You start with melee and ranged weapon, but it does not have to stay that way! By equipping two hammers for example, you can use a single click and both hammers will swing dealing double the damage and a bit more overlapping area of effect. You might have meteors etc but other than that you don’t have to worry about GIANT mobs attacking you constantly while you’re just learning the game.I didnt find anything outside the guides, so lets contribute to share tips and tricks to help players.

I built an additional research station here.Īll you do is wait on the second planet and wait for the timer to count-down, whilst being safe. You can take advantage of the 200% sun bonus and build extra batteries so it will last through the night. Your HQ doesn’t get constantly attacked while on another planet, so setup an outpost on another planet (I use the second one, the desert). So, to do this you will need the following:
The riftbreaker tips and tricks how to#
The Riftbreaker How to Farm Research How to This guide will show you how to farm research without waves attacking in the game. Welcome to our The Riftbreaker How to Farm Research without Waves Attacking guide.

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